pub struct PlayerId {
pub player_name: String,
pub inner_id: String,
}
Fields§
§player_name: String
§inner_id: String
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerId
impl RefUnwindSafe for PlayerId
impl Send for PlayerId
impl Sync for PlayerId
impl Unpin for PlayerId
impl UnwindSafe for PlayerId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more